Higgsfield Genjutsu
Take the motion from one video and give it to a character from a picture.
Genjutsu Motion Transfer: Put Any Character into Any Video’s Movement
Take the motion from one video and give it to a character from a picture. Upload a clip of someone dancing, walking, or acting, add 1 to 8 images of the character you want to see doing it, and get back a new video where that character performs the same moves.
It runs on Higgsfield’s Genjutsu model, built for video-to-video motion transfer. The source clip sets the choreography and the camera; your images set who’s on screen.
What can you do with it?
- Make a character dance. Film yourself doing the moves, then have your illustrated mascot, game hero, or product avatar do them frame for frame.
- Recast a scene. Keep the performance, swap the performer. One reference shoot, as many characters as you have images for.
- Animate concept art. A still character sheet becomes a moving character without rigging or keyframes.
- Turn a phone clip into a styled shot. Your own body motion, a stylized character on top.
- Prototype before the real shoot. Block out a performance cheaply, then decide what’s worth producing properly.
How to use it
- Upload the motion video. The clip whose movement you want to copy. One clear subject, full body in frame, works best.
- Add character images. 1 to 8 pictures of the character that should perform the motion. More angles help the model keep the look consistent.
- Describe the look (optional). A short prompt for outfit, style, or setting. Leave it empty to let the images speak.
- Pick a resolution. 720p by default; 480p is cheaper and faster for tests.
- Run it and download, or send the result into your next step right here.
What you get
One video at the length of your source clip, with your character performing the source motion. 720p or 480p, MP4.
Settings
- Resolution: 720p (default) or 480p.
- Prompt: optional text, up to 10,000 characters, for how the character should look in the result.
Tips
- Test at 480p first. Same motion, less than half the price. Switch to 720p once the character reads right.
- Trim the source. Every second of input is billed, so cut the clip down to the movement you actually want.
- Front-facing, well-lit reference images. A clean full-body shot plus a face close-up gets you most of the way. Add side views for spins and turns.
- One person in the motion video. Crowds and fast cuts confuse the transfer. A locked-off camera on a single performer gives the cleanest result.
- Match the framing. If the source shows a full body, give the model a full-body character image too, or the legs get invented.